04 NOV 2018 by ideonexus

 Brian-Sutton Smith's Seven Rhetorics of Play

Play as Progress: Play is a way of turning children into adults. Play is valuable because it educates and develops the cognitive capacities of human or animal youth. Examples: All forms of children's play and animal play Play as Fate: Human lives and play are controlled by fate in the form of destiny, gods, atoms, neurons, or luck, but not by free will. Examples: Gambling and games of chance Play as Power: Play is a form of conflict and a way to fortify the status of those who control the p...
Folksonomies: games culture play
Folksonomies: games culture play
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12 DEC 2017 by ideonexus

 Human Myth-Making is Crucial to Modern Society

It’s relatively easy to agree that only Homo sapiens can speak about things that don’t really exist, and believe six impossible things before breakfast. You could never convince a monkey to give you a banana by promising him limitless bananas after death in monkey heaven. But why is it important? After all,
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19 MAR 2015 by ideonexus

 The Hybronaut

I have developed a concept that attempts to emphasize, cross, and further blur the borders of technology and the human. My artistic research work experiments with a networked human, whose body and environment are characteristically techno-organic. This concept developed as the techno-organic figure, what I call “the Hybronaut.” The Hybronaut proposes an “action” state of a human, whose existence and identity are deeply intertwined with its networked hybrid environment. It is understoo...
Folksonomies: perspective transhumanism
Folksonomies: perspective transhumanism
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08 JUN 2012 by ideonexus

 Every Human is Potentially a Genius

To eliminate the discrepancy between men's plans and the results achieved, a new approach is necessary. Morphological thinking suggests that this new approach cannot be realized through increased teaching of specialized knowledge. This morphological analysis suggests that the essential fact has been overlooked that every human is potentially a genius. Education and dissemination of knowledge must assume a form which allows each student to absorb whatever develops his own genius, lest he becom...
Folksonomies: genius
Folksonomies: genius
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We must allow them to develop their own genius according to what interests them.

23 APR 2012 by ideonexus

 The Imitation Game

I propose to consider the question, "Can machines think?" This should begin with definitions of the meaning of the terms "machine" and "think." The definitions might be framed so as to reflect so far as possible the normal use of the words, but this attitude is dangerous, If the meaning of the words "machine" and "think" are to be found by examining how they are commonly used it is difficult to escape the conclusion that the meaning and the answer to the question, "Can machines think?" is to ...
Folksonomies: artificial life
Folksonomies: artificial life
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Turing describes what would become the Turing test, the method for determining if a machine is comparable to a human in intelligence.

13 APR 2012 by ideonexus

 The Geological Strata Could Not have been Put Down At the...

Surely, somewhere, at least one courageous trilobite would have paddled on valiantly (as its colleagues succumbed) and won a place in the upper strata. Surely, on some primordial beach, a man would have suffered a heart attack and been washed into the lower strata before intelligence had a chance to plot a temporary escape.... No trilobite lies in the upper strata because they all perished 225 million years ago. No man keeps lithified company with a dinosaur, because we were still 60 million ...
Folksonomies: faunal succession
Folksonomies: faunal succession
  1  notes

Otherwise we would, somewhere, find a trilobite in an upper strata or a human with the dinosaurs.